Welcome to our milestone 50th update! This patch continues to address reported bugs and implements some suggested features. I couldn't have hit this milestone without all of you helping me test, thank you so much.
📜General Fixes/Changes📜
🔹Proper message when you collect an artifact
🔹Fixed labels on commodity deeds
🔹Fixed system message when fishing up messages in a bottle
🔹Pirate smuggler has a single-click context menu
🔹Fixed system message when fishing
🔹NPC vendors will buy scrolls but at a rate lower than what it costs to inscribe the scroll
☠️Poisoned weapons will give you some description of the type and amount of poison charges left
☠️Increased the chance of poisoning skill gains
🔹Potential fix for farmable crops not changing for some people in the client
🔹You can remove animals from your house with remove thyself but you still can't ban animals
🔹The polymorph spell now works
🔹If you cast heal or greater heal on a spirit summon and you have spirit speak active, you will gain a bonus to the amount healed based on your spirit speak skill
🔹8th circle spirit summoned creatures have meditation
🔹Adjusted some of the spirit summon hues
🔹Healers spawn with a specific hue range
🔹NPC vendors will now spawn randomly with town specific hues or common hues found in all towns. A few towns have more rare hues found on specific vendors
❄️NPC vendors in snow covered regions spawn with winter appropriate clothing and footwear
🤺Combat⚔️
🔹Made adjustments to how much damage is absorbed on all creatures before total damage is applied. You should see them take more damage, especially when using provo. You should also able to do more damage as a dexxer
🔹Stamina loss based on your armor now only applies when you take melee damage